Call of Duty: Modern Warfare 2 | PS4 - PS4 Pro - PS5 | Campaign Graphics Comparison |
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PS4:
Dynamic 1920x1080p/60fps with reconstruction rendering PS4 Pro: Dynamic 2688x1512p/60fps with reconstruction rendering PS5: Dynamic 2160p/60fps with reconstruction rendering Dynamic 1440p/~120fps with reconstruction rendering - The dynamic resolution is applied to the horizontal pixel density. Something usual in this saga. - PS4 shows a lower texture quality than PS4 Pro and PS5. - Loading times on PS5 are 6 times faster. - PS5 adds more assets, better reflections, longer drawing distance, post-processing effects, shadows and ambient occlusion among others. - The 120Hz mode for PS5 shows a somewhat irregular framerate, closer to 100fps. - In the campaign, it is possible to increase the FOV up to 120 on consoles. In my case, I have it at 90 for this comparison. - PS4 has some framerate drops in areas of higher graphic load, but nothing serious. - Despite being a cross-gen game, MWII already shows clear visual clipping on oldgen consoles. However, it is nothing that prevents having a good experience on these consoles. |