Lords of Magic Intro (1997, Sierra/Impressions) |
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Lords of Magic is a turn-based strategy PC game designed for Windows 95/98 by Sierra Entertainment. The game was intended to combine elements of Heroes of Might and Magic II and Lords of the Realm II. The special edition also contains the Legends of Urak quest pack, a set of five individual quests that revolve around stories unrelated to the main plot of the game.
The game takes place in the land of Urak. The people of this world worship one of eight religions. Each religion has an opposite in the circle of life and the people of those faiths are bitter enemies. The atmosphere of the game is high fantasy, loosely inspired by the works of Tolkien, as well as Dungeons and Dragons. Balkoth, the lord of Death, has embarked on a campaign to destroy all other faiths in honor of the dark god Golgoth. The other lords scramble to expand their ranks to defend themselves against this dark threat but also to once and for all destroy their lifelong nemesis. The world is filled with wandering monsters and fixed buildings filled with monsters. Lords of Magic is notably different from other strategy games in that it has only one map, with each faith starting at a different location. This led to a somewhat repetitive nature, counteracted somewhat by a supplied map editor. Lords are the avatar character used by the player. They are like champions, but colored differently and have higher stats. When a lord dies, the faith is removed from play, unless the player has obtained an "heir". Heirs are obtained by befriending another faith, then liberating their great temple before they have, in which case the faith becomes yours and their lord in turn becomes the heir. There are eight different factions: life, death, order, chaos, air, earth, fire, and water. Each faction represents their element with their own set of units, heroes and spells. The Heroes of the game consist of three different types which offer unique game play and tactics. They are Warrior, Thief and Mage. The Warrior acts as a Tank and leads armies into battle. The Thief works best alone being able to steal money and spy. The Thief can even kidnap other heroes, ransoming them for money and artifacts. The Mage is very weak with low hit points, but can use spells which can change the entire battle in your favor, summoning great monsters or raining down fire and lightning from behind the lines. There are over 160 different spells and they are different for each faction. These spells are divided into four types - "offensive", "defensive", "overland" and "general knowledge". There are over 90 different artifacts as well to discover. The game includes a single-player mode and limited multiplayer features on LAN and the Internet as well. Please feel free to help yourself to some awesome things by shopping at Amazon, which in turn helps me release new and better content.. Some stuff may only be purchasable in its specific region, for some reason Amazon separates stores by region. US Store Link: http://astore.amazon.com/khalgame0a-20 Canadian Store Link: http://astore.amazon.ca/khalgame-20 |