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Halo 2 Anniversary Walkthrough - Mission 07 (The Oracle) HD 1080p X1 No Commentary

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Halo 2: Anniversary Walkthrough - Mission 07 (The Oracle) High Definition 1080 pixels Xbox One No Commentary

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Developer(s): Saber Interactive (campaign), Certain Affinity (multiplayer), Blur Studio (Cinematics), Bungie (Original game)
Publisher(s): Microsoft Studios, 343 Industries
Release date(s): November 11, 2014
Genre(s): First-person shooter
Composer(s): Kazuma Jinnouchi
Series: Halo
Engine: Saber3D engine v.S3
Platform(s): Xbox One
Mode(s): Campaign, Cooperative, Multiplayer, Forge
Writer(s): Joseph Staten
Website: https://www.halowaypoint.com/en-us/games/halo-the-master-chief-collection/xbox-one

Objective List (Needs to be completed in significant order to progress in the game):
◾The Heretic
◾The Armory
◾Cairo Station
◾Outskirts
◾Metropolis
◾The Arbiter
◾The Oracle
◾Delta Halo
◾Regret
◾Sacred Icon
◾Quarantine Zone
◾Gravemind
◾Uprising
◾High Charity
◾The Great Journey

About The Game:
Halo 2: Anniversary is a remastered version of Halo 2 and features extra content, high-definition resolution, and remastered audio and graphics. It was released on November 11, 2014, as part of the Halo: The Master Chief Collection for the Xbox One. 343 Industries currently have no plans to make Halo 2: Anniversary a standalone game as Halo: Combat Evolved Anniversary was. A documentary, named Remaking The Legend, is a full-length documentary chronicling 343 Industries’ journey as they re-imagine Halo 2 for its ten-year anniversary.

As with Halo: Combat Evolved Anniversary, the Halo 2 Anniversary campaign has been visually remastered by Saber Interactive along with completely redone audio and the original soundtrack rerecorded by Skywalker Sound. Similar to its predecessor, Halo 2 Anniversary uses a combination of 3D models from several of the prior games (such as Halo: Reach's Grunts) as well as modified and all-new assets. Unlike the other games in the Master Chief Collection which run at a 1920x1080p resolution, the Halo 2 Anniversary campaign has a lower resolution of 1328x1080p due to stated technical problems that arose from running the twin graphics and audio engines at 1080p. The game nonetheless has a frame rate of 60 frames per second like the other titles in the collection. The remastered cutscenes have been pre-rendered by Blur Studio as opposed to being in-engine like those in most of the Halo games.

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