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For Honor 1v1 - Trusty Duels (Alpha Gameplay)

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In the last day of Ubisoft's For Honor Alpha, we finally got an invite! Here are some of our matches trying out the classes.
For Honor is really fun and it was a blast to play it, even if only for a couple of hours.

Give us your thoughts on For Honor in the comments ;D

If you want to register for the beta:
http://forhonor.ubisoft.com/game/en-us/register/

▶If you wish to check out the Ring Swap tip video:
https://www.youtube.com/watch?v=mqJTeKD1xz8

▶Marvelous Chester is back:
https://www.youtube.com/watch?v=km1Zt8U8P7I

▶Media links:
Twitter: https://twitter.com/Trusty_Skeleton

For Honor is a hack and slash video game set during the medieval period. Players can play as a character from three different factions, namely The Legion, The Chosen, and The Warborn. The three factions represent knight, samurai, and Vikings, respectively. Each faction has four classes. The Vanguard class is described as "well-balance" and has excellent offense and defense. The Assassins class is fast, and is very efficient in dueling enemies, but they deal much less damages to enemies. The Heavies is more resistant to damages and is suitable for holding a capture points, though their attacks are usually slow. The last class, known as "Hybrids", is set to be a combination of the three types, and is capable of using uncommon skills. All heroes are unique, and has their own weapons, skills, and fighting styles.

Players fight against each other with class-specific melee-weapons such as axes and swords. When players kill a certain number of enemies consecutively, they can level up, and gain Feats, which are additional perks. These perks allow players to gain additional points and strengths, call in a barrage of arrows or a catapult attack, or heal themselves. In most missions, players will be accompanied by numerous AI minions. They are significantly weaker than the player character, and do not pose much threat.

A tactical combat system, known as "Art of Battle", is initiated when the player encounters stronger enemies, who have more health. Players enter a dueling mode with them wherein players aim at their opponent with their weapon. Players then can choose how to place and position their weapons from three directions (from above, the right, and the left) when they are attacking their enemies. By observing on-screen hints and the movements of their opponents, which reflect their respective attack position, players can notice the weakest part of their enemies and attacks these parts. Choosing the correct position can block the other players' attack. Players also have other special abilities, such as barging into enemies with their own shoulders and performing back-stepping swipes. The strength of each attack can also be decided by players. The system aims at allowing players to "feel the weight of the weapon in [their] hand"

Multiplayer:
Similar to the single-player campaign, the multiplayer modes feature perks, AI minions, and the Art of Battle system. As the competitive multiplayer modes feature a structure similar to that of shooters, the creative director of the game called For Honor a "shooter with swords". Friendly fire is also featured in the game. Players can cause damage to their own teammates if they accidentally or intentionally hit them with their blades. The multiplayer aspect also allows players to customize their characters. For instance, the gender of the characters, and the armor they wear, can be changed and modified. There are four modes:

Dominion:
Dominion is a four-versus-four multiplayer mode in which players must capture and hold multiple zones in a battlefield. Points are earned through occupying combat zones. When one team earns enough points, they must eliminate the players from the other team and win the match.

Brawl: In this two-versus-two multiplayer mode, a team must eliminate the entire opponent team completely in order to win.

Duel: Duel is a one-versus-one multiplayer mode in which a player must successfully kill its opponent in order to win.

Skirmish: Skirmish is a four-versus-four multiplayer mode in which players gain points while killing enemies. The team that scores the most within the time limit will win the match.

Elimination: A team of players must eliminate the entire team of opponent players in this four-versus-four multiplayer mode. The team that still has remaining warriors will automatically win the match.



Music:
Ninja Gaiden - Iron and Sword Extended HD
Disclaimer DMCA