Creative design of computer games | Martin Jurašek | TEDxBISB |
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Martin talks about how the process of creating involves a high degree of collaboration and emotional intelligence. He presents ideas on how creativity needs strict borders to be successful.
Martin Jurasek is a Lead Game Designer for Pixel Federation since 2013. Throughout his time working at the firm he worked on designing and developing games such as TrainStation and Seaport. Game design involves a wide spectrum of activities such as System design, Interaction design, UX/UI design, Balance and many others. Currently he is working on providing Seaport for mobile phones. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at https://www.ted.com/tedx |