Product Management at Riot Games | Paul Belezza |
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What a journey! Paul Bellezza responded to a Craigslist ad for a humble games start-up called Riot Games in Los Angeles as Employee #6 in 2006. Since then, he's lived through the meteoric rise of Riot Games and the massive growth of the company from the game League of Legends.
Paul serves as Product Manager: R&D working on new game concepts at Riot and he talks about his experience as a product manager and what that role means at Riot. What does it mean to be a PM at Riot? How does Riot think about PM for new game designs/concepts? What can we expect in the future from Riot from a product perspective? From a PM perspective? The Origin Story behind Team Fight Tactics!!! How did Paul get hired at Riot? Content Overview: - 0:12 What Is It Like to Work at Riot? - 2:30 History and Origin of Riot Games - 6:20 How is The Company Structured? - 9:18 The Product Manager Role at Riot - 11:25 What Are the Key Roles at Riot? - 13:30 What Does Your Day to Day Look Like? - 14:55 Skills to Be Successful Live Ops vs New Games PMs - 17:45 New Game Development at Riot - 20:27 How Did Team Fight Tactics Come About? - 23:32 How Surprised Was Riot at Success of TFT? - 25:40 Emerging Trends and Changes to Riot in the Future - 28:03 How Did You Get Hired at Riot? Watch and subscribe now! Also check out more game development content at: https://gamemakers.com For another great PM video interview check out this one with NBCUniversal's Victor Wang: https://youtu.be/pQ1o8YKiTxk |