♫musicjinni

Blender 2.5 Physics: Wireframes Chains Ropes Strings & Spaghetti - Bullet Physics Capsules

video thumbnail
Series of quick technical tests and demonstrations of some of the things I'm slowly working on.

Rendered using SmallLuxGPU v1.7beta1 (GPU test / experimentation platform for LuxRender v0.8)

In this series, I'm focusing on / almost exclusively exploiting Bullet Physics' (efficient) capsule primitive (see my previous Blender capsule videos). Everything is rigid body dynamics (no soft body). Still lots to do before I can turn this into an add-on; I also have some issues including capsules sticking to each other under certain circumstances, need to investigate. But over all it's working quite well so far.

For real-time (in Blender physics interaction) demo, go to marker: 7:15

Created using free and open source software:
Blender 2.5: http://www.blender.org/
LuxRender: http://www.luxrender.net/
Bullet Physics (already included in the Blender Game Engine): http://www.bulletphysics.com/

Blender 2.5 Physics: Wireframes Chains Ropes Strings & Spaghetti - Bullet Physics Capsules

Chainmail and Basket of Balls in Cornell Box - Blender, Bullet Physics, SmallLuxGPU

Disclaimer DMCA